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Showing posts from November, 2016

A Retrospective Look at the Nintendo Wii U, Part Two: Double Your Screens, Double Your Fun

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The other day, I posted part one of a retrospective about Nintendo's Wii U, the home console that is scheduled to be replaced by the Switch console in March 2017. In the first part, I examined where the Wii U fits in the long history of video game entertain, specifically in the genre of games that provide unique controllers and control schemes to engage players in new ways. In this part, I'll be looking at what I enjoy the most about the Wii U's signature GamePad controller and what it has contributed to the home console gaming experience, as well as what I hope the Switch will continue from the Wii and the Wii U. Read on ...

A Retrospective Look at the Nintendo Wii U, Part One: Video Gaming in (Wii)Motion

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Last month, Nintendo finally released details about its next gaming console, the Switch. Previously referred to by the press as the NX, the Nintendo Switch will replace the Wii U as Nintendo's flagship home console when it becomes available for purchase in March.

By now, I've lost track of how many times magazines, newspapers, blogs and fan posts have declared the Wii U to be a failure as a console, both in terms of total sales and entertainment value. Yet as a long-time video game geek, I'm happy to say that the Wii U is the best console that I've ever had in terms of providing satisfying and memorable video game experiences. Sure, Nintendo dropped the ball in terms of marketing the Wii U and it should have provided more games that effectively utilized its main feature--the GamePad controller--but overall I can't complain about it one bit (no pun intended).

As a sequel system to the Wii, Wii U took everything that worked about its immediate predecessor and added t…